We’ve had the chance to talk with some of the important people behind the games that we love. And this page catalogues every single time we’ve had a natter with one of those developers.
Fluff N Fury With Roadkill Software
Jay talked with Jackal and Bird of the Roadkill Software team about their new game (Fluff ‘n Fury), Gary’s Mod, Argentine architecture, and building games at the speed of creativity. They also take in a short stay at The Thunder Plains
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Outbreak: Endless Nightmares with Evan Wolbach
Evan Wolbach stopped by Waffling Taylors HQ to discuss his Outbreak series. This series of survival horror games take inspiration from the greats of the genre, but also look to rogue-likes for some inspiration, too.
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Alien vs Predator with Jane Whittaker
We caught up with Jane Whittaker to talk about their remembrances of working on the Atari Jaguar’s Alien vs Predator and ask questions about their upcoming projects.
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Wonderfully Dizzy With Philip Oliver
We had the incredibly rare privilege of talking with Philip Oliver - one half of The Oliver Twins - about their history in the British Game Development scene; from the early 80s all the way up to now. We talked about Dizzy, the EverCade, and everything in between.
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Nightfall Hacker Interview - Teradile
We interviewed Teradile (aka James Harvey) about his upcoming game "Nightfall Hacker", the inspiration for it, and even what he would take with him to the "Thunder Plains"
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Earthrend With Zachary Claxton
Zachary Claxton joined us to talk about Earthrend: his Zelda-like title with Shadow of the Colossus-like scale. We talked about the wonderful hand drawn aesthetic, how the game came to be, and where you can get the demo. We also talked about our recent games, some of which might surprise you.
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RetroMania Wrestling Returns With Mike Hermann
Mike Hermann returns to talk about RetroMania Wrestling. We got the low down on what’s been happening since he was last on the show (April, 2020) who’s on the roster, paying tribute to the fans,and what to expect when the game drops a few weeks after the episode’s release.
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Discworld and Beyond With Gregg Barnett
Jay had the chance to sit with a legend in the video gaming industry: Gregg Barnett. He has worked on immersing and game changing (if you’ll pardon the pun) titles since the early 80s including Hungry Horace, the Discworld adventure games, and Ghost Master.
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Sexy Brutale With Charles Griffiths - Part 2
In part 2 of our conversation with Charles about The Sexy Brutale, we discuss the Japan connection, design decisions which stop players from getting stuck, and questions from Discord - thanks to White Mage for collecting them for us
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Sexy Brutale With Charles Griffiths - Part 1
In this episode we talked with Charles Griffiths about the wonderfully fun puzzle game The Sexy Brutale. We also touch on casino games and learning Craps, classic Rare vs modern Rare, and Squidge’s most piratey move ever
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Coding the Classics With Eben Upton
We were incredibly lucky to be able to sit with Eben Upton during the early weeks of the lockdown and chew the fat over the Raspberry Pi, retro computing, and the new (at the time of recording) Code the Classics: Volume 1
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0 A.D. With Stan Dolcini
We caught up with Stan from the team behind 0 A.D. and about the game, it’s history, what it runs on, and why you should play this gorgeous, open source, RTS game.
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Kung Fu Jesus Interview - Craig Snape
We interviewed Craig Snape about his upcoming game "Kung Fu Jesus", the inspiration for it, and even what he would take with him to the "Thunder Plains"
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RetroMania Wrestling With Michael Hermann
We were incredibly fortunate to be able to sit down with Michael Hermann, owner of Retrosoft Studios and the man who is bringing RetroMania Wrestling to life. We talk about the game, the games which inspired it, some of Michael’s favourite wrestling games, and what you can expect from RetroMania Wrestling.
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It's Good to Be a Leg-End
This week we’re joined by G and Stoo to discuss Stoo’s impact on the UK video gaming scene, Cannon Fodder, some probing questions for him, and the potential impact of Rebellion buying the back catalogue of the Bitmap Brothers games.
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