WT Lite
Outrageous DLC ideas (including iconic character crossovers), discussing the thrill of repetitive tasks, and the ideal soundscapes for gaming. That can mean only one thing: we’re returning to Powerwash Simulator with Matt Bliss.
Players
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ℹ️ A Note From The Future
Hi all, Jay here.
It’s currently October 8th, 2024 as I write this. Whilst I said in the show notes for episode 192 (Powerwash Simulator: Chill Grime Busting, No Dilution - Part One) that we’d be taking a slightly longer summer break this year, what I didn’t count on was the fact that both Squidge and I would become supremely busy after the summer break.
As an example, I spent part of September in the United States working on something which is covered by a whole heap of NDAs (Non-Disclosure Agreements).
As the person who puts the show notes together, it’s entirely my fault for not getting this second part of the Matt Bliss/Powerwash Simulator conversation out on time. Sorry everyone.
— Jay
Content Disclaimer
Squidge wanted to start the episode with a quick disclaimer:
Squidge:Before we dive into the wild ride with Powerwash Simulator featuring Matthew Bliss, let’s take a moment for a quick disclaimer.
You might catch us spouting off some light swears and joking about drug use in this episode. Don’t worry, it’s all part of the gaming banter and absolutely nothing to be taken seriously. We just want to ensure that the listeners are aware that we’re just a bunch of goof-balls having some fun here at the Waffling Taylors.
Anyway, on with the episode
Show Notes
Squidge:From active time battling to zombie slaying Waffling Taylors covers video games and beyond.
In this second serving of bite-sized banter with the side of gaming goodness we catch up with matt from the Coffee With A Podcaster Podcast to talk about all things Powerwas Simulator. We cover everything from unpainting squids in corners, triggering Powerwash veterans, and Soupy Tuesday.
So without further ado, sit back, grab some snacks and get ready for this episode entitled "Powerwash Simulator: Chill Grime Busting, No Dilution - Part Two." Take it away guys.
Gameplay Mechanics and Story Elements
As good as the gameplay mechanics are, should there be a story to Powerwash Simulator? This was the first burning question on Squidge’s mind:
Matt Bliss:It can be kind of isolating to work by yourself on a job site, cleaning a digger or whatever
…
The game doesn’t require you to take breaks, so when it flashes on the other side of the screen and you see that text, I think it’s important to you know keep you level-headed. But you have to add things for those distractions to make sense, and I think it adds a bit to the story too.
Because one of the most engaging things about the the Markiplier episodes for the recordings he did sometimes he’d stop and just listen intently and there’d be like a volcanic rumbling in the background of one of the houses he was cleaning. And he starts going, "oh is that a volcano? Is it like a volcano nearby," and then he pans to a part of the horizon and there’s, like, an active volcano in the background. And then one of the text messages he gets talks about volcano insurance or something, and then you’re like, "oh yeah it’s all coming together now it kind of makes sense."
Quirky Questions
We always love a quirky question or two on a WT Lite episode. So, as is traditional, Squidge wanted to pepper Matt with some about Powerwash Simulator.
Squidge:If you could Powerwash any fictional world which one would it be and why would you do it?
Matt Bliss:In terms of a fictional gaming world, making that a possibility, I think Splatoon would be your best bet. You’ve got a game that’s focused on these little squid kitties destroying an environment by pasting it with all of their ink, and then level two is all the powerwashers come out and they start spraying down all the environments, so that they can get it ready for the next session.
So I think the Splatoon’s worlds, I think that that makes a lot of sense.
And we can all agree that Matt’s logic here is impeccable.
Squidge:If Powerwash Simulator had a soundtrack tailored specifically for cleaning—so not just the sound of the water rushing—what songs or genre of music do you think would be included?
Matt Bliss:So it’s got to be like lo-fi beats, electronica, kind of white noise support. Clearly, you know, we’re both the same kind of person who needs a bit of distraction on the side to, you know, keep things moving. But I think that’s probably what you’d end up going for.
Which started a conversation about ramping up tension and integrating with FitBit devices.
Squidge:If you had to recruit a team of video game characters to help you tackle the massive cleaning jobs in Powerwash Simulator (i.e. the very last level, there’s a massive temple, it’s going to take you a couple of hours) who would you choose as your cleaning crew and why?
Matt Bliss:If you want it to be easier, you want to think about characters that are water-based.
So I mean, you get a bunch of water Pokémon as your friends and they start spraying the environment for you. You could pick a bunch of people who could help you move around the environment, but ultimately you’re the only one spraying…so I don’t know. I’m overthinking it too much. Just get me a Starmie, and a Staryu, and a Blastoise. We’ll do it that way.
We’re In The Game Now!
Squidge wanted to see how Matt would react if he was actually put into the game. So what then?
Squidge:If you woke up one morning to find your entire house covered in virtual dirt and grime, and then you look down at your hands and you realise you’re actually in the game of Powerwash Simulator, what would your first reaction be?
Matt Bliss:My first thought wouldn’t be to go and powerwash the house. It would be, "which idiot did this to my house?" And secondly, "I hope it rains today so that I don’t have to deal with it."
Because, you know, if you’re playing a game you’re intentionally going to do it, like, that’s okay. But if it gives me an extra thing to do in my real life that I have to deal with that isn’t convenient to me, and doesn’t have all the fancy dings, and all that. I’m not getting dopamine.
I’m just looking out for people who are going to run me over when I have to go back to the street to hit those points in the roof that I can’t get to without a ladder, which I don’t have. You can see where I’m going with this.
Saving The Zaniest Question For Last
Squidge:My last question, I think I’ve saved the zaniest for the last, but my last question is, in the world of Powerwash Simulator, if there was a secret society of elite powerwashers, what would their initiation ritual be?
Matt Bliss:So I actually, I feel like these are the questions where I shine. Where in the next episode you’ll remember this bit and you’ll bring it up the next time we record.
So I think, as part of a ritual there, if you can imagine a bunch of powerwashers together with their nozzles holstered on their back, and all of the different soap types, like, attached to their belt. and they have their hoods up. There’s a procession in like a Roman Athenaeum kind of thing. And the initiation for the powerwasher is in the podium in the front. Now there’s an ancient stone bath. And all of this is clean, by the way. There’s no powerwashing to be done in this Athenaeum. But there’s a stone bath filled with water. And it is the waters that have been blessed by the Greek goddess Hygieia, which is the Greek god of cleanliness. It’s actually health, but we’ll stick with cleanliness
And this is what they chant as the initiate bathes themselves in the waters of Hygeia. They say, "we wash without creed or care. We spray justice from our nozzles. We cleanse the world of dirt and sin. May our aim be true. May our waters not smear." The creed of the powerwasher.
And the follow on conversation is just a little too absurd to list here. There’s talk of power lifters, pro-wrestlers, having two leagues (both a “standard” and a performance enhanced), Dragon Ball Z style Spirit Bombs, and (of course) Viscera Cleanup Detail. It’s too detailed to list the entire thing here, but you should definitely listen to it.
External Links of Interest
- Join our Discord server and be part of future episodes
- Our Facebook page
- Us on X
- Support us on Ko-Fi
- mbpod.com — Matt’s Podcast editing services
- Matt’s active podcasts:
- Matthew on X
- Hygieia
Music
Links to the music used in the podcast can be found below. Definitely check them out, because they're amazing tracks by awesome musicians.
- Intro music is Massive Scratch - Eight Bit/Chiptune
- Spoiler Break music is Spectrum (Subdiffusion Mix) by Foniqz (BandCamp)
- Pallet Cleanser music is Breath Deep Breath Clear (Wu Chi) by Siobhan Dakay
- Release by HoobeZa
- Bloom by HoobeZa
- Carefree by HoobeZa
- Chilling by HoobeZa
- Golden by HoobeZa
- Lounge by HoobeZa
- Mellow by HoobeZa
- Drowining (from the Sonic the Hedgehog 2 soundtrack) © SEGA/SAMMY
- Outro Music is Massive Scratch - Eight Bit/Chiptune
Games Covered
We mentioned 28 games in this podcast. In the following order, those games where:- Powerwash Simulator
- Final Fantasy VII
- Warhammer 40,000
- Dynasty Warriors (Series)
- Warriors Orochi (Series)
- Splatoon
- Sonic the Hedgehog 2
- Left 4 Dead
- The Elder Scrolls V: Skyrim
- Dark Souls
- Pokémon (Series)
- Tomb Raider
- Tomb Raider III
- Tomb Raider II
- Tomb Raider: Anniversary
- Tomb Raider: Legend
- Tomb Raider: Underworld
- Rise of the Tomb Raider
- Mass Effect (Series)
- Metal Gear Solid
- Metal Gear Solid V: Ground Zeroes
- Star Wars: Knights of the Old Republic
- The Last Of Us
- Halo 4
- Assassin's Creed
- Viscera Cleanup Detail
- Fortnite
- Mario Kart