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Sexy Brutale With Charles Griffiths - Part 2

August 21, 2020

Developer Interviews

This episode is part of a series of interviews with developers. Check out this page for more of them

Featured Image

The main image for this episode’s show notes contains the logo for The Sexy Brutale. It’s one heck of a fun game, and you should definitely check it out

Players

Squidge

Jay

CharlesG

If you wish to support the Waffling Taylors, and the other shows in the network, you can over at Ko-fi.com/jayandjaymedia. However, supporting us is completely voluntary and not required at all.

Another way to support us is to shout out about us on social media or give us a rating on your podcatcher service of choice. The more people who listen to the show, the more shows we can do.

Show Notes

This is part two of a conversation with Charles Griffiths, and a continuation of our series of interviews with games developers. If you didn’t listen to part one, I’d recommend listening to it firs

you can listen to it here

as we jump straight in with a continuation of our discussion with Charles telling us more about the time loop in The Sexy Brutale. Seriously, I’m a big fan of just how short the game loop is. It’s really refreshing to see a modern video game with a short loop. The majority of games have you locked in for a good few hours at a time. TSB

The Sexy Brutale

locks you in for 6 minutes at a time.

The Music!

The jazzy/electro-swing soundtrack is spot on for the visual style of the game, and all three of us agree

and I’m not agreeing not just because I’ve been a big fan of electro-swing since Caravan Palace’s first album

And that orchestra pit was slightly badly placed. But that is a problem of the orientation of the rooms

seriously, if you don’t know what we mean then you should totally play the game

Questions From the Community

Shortly before we recorded this interview, I’d reached out to White Mage about it. I know that WM is a big fan, so I was excited to let WM know about it. WM then told me that there’s a Sexy Brutal Dischord server

check the "External Links" section for a link

and that the folks over there had asked if we could ask some questions on their behalf. This was awesome to here, so I asked WM to collate some questions for us and I promised that I would pass those questions on.

These are those questions.

However, taking my “I’m a host of hte podcast” prerogative, I wanted to ask a question before hand…

Why Lafacadio?

I had remained convinced that there was a link between The Sexy Brutale and Japan via Lafcadio Hearn. As he’s the only famous Lafcadio I’d ever heard of.

CharlesG's Avatar CharlesG

Both my brother and I had lived in Japan for a period…. James had stayed in Kumamoto, where Lafcadio Hearn had lived and written

For those whow are new to the show, I travelled to Japan in 2019 and recorded a special episode there

here’s a link to that

Please Tell Them How Much we Love The Sexy Brutale and Everything About it

The first thing that I wanted to share is just how appreciative the folks on the Discord server are of the creation of the game, and the fact that the team behind it had gone out of their way to share community creations. And Charles was super appreciative of the message, too.

On Developing Atypical But Very Human Characters
CharlesG's Avatar CharlesG

Having a varied cast of characters doesn’t feel like a selling point. If you’re going to have an ensemble cast, they have to be interesting in their own ways. One of the things that we’ve never understood is people making an enormous deal about having a female protagonist - it’s not inherently interesting. It’s about what you’ve done with those characters…. If you can only describe a character as strong, that doesn’t really make them a character. It’s the flaws that make them interesting.

I really like what Charles had to say about this, as it’s easy to become trapped behind “this character is wholey defined by a single part of themselves,” rather than everything about the character.

On Things That Were Removed
CharlesG's Avatar CharlesG

The stuff that was our favourite stuff got in [to the final product]

The only part of the game which was removed that Charles has feelings for was related to explaining something which happens at the end of the game

I won’t say what, because it’s spoiler-ific

but it was removed because it didn’t really fit with the pacing of the game.

On Subverting Expectations

Charles also has something wonderful to say about having characters who are completely defined by a single characteristic:

CharlesG's Avatar CharlesG

There’s no need for the strong woman Just to be the strong woman; there’s no need for the gay character to just be the gay character. There’s no need for the black character to just be the black character. It’s just so boring at the end of the day. You know, reducing people down to just their one thing, it’s just not that interesting.

And he’s completely right. Who of us could say that they are defined by one single part of ourselves? Something for other games devs to think about, I think.

On The Ending

massive spoilers in this section, folks

Squidge's Avatar Squidge

That ending came out of nowhere

We then talk about both the ending and the story in lots of details. I’ll make sure that things here are light on the ground, as I don’t want to give away any of the spoilers in text should folks be reading through these show notes.

Advice For Aspiring Games Designers & Developers
CharlesG's Avatar CharlesG

The best advice that I can give is the advice that I believe to be absolutely true, I just don’t think it’s the most fun answer sometimes… The advice that I give is informed by [by history]. The nice thing about this industry is that there are many different ways into it… My advice to people is if they are really serious about it, if they want to make a career out of it rather than a hobby is to look to join a studio where you can learn and be surrounded by other people working on all the different aspects that go into making a video game. You can be around them, and see what everyone else does, and learn about it all that way.

I feel like Charles’ advice here is really quite good. He’s right, in that the majority of good advice is not what people want to hear right now. It would be irresponsible to give out the “fun” advice, because it’s really easy to misguide that enthusiasm. Because the enthusiasm is what’s needed in order to fuel the studying required in order to put something together. Because, let’s face it

and I speak from personal experience here

development is hard. And you’ll need the enthusiasm in order to get you through the difficult times. And as Charles says:

CharlesG's Avatar CharlesG

This is a long game. You don’t to change what you are working on every three months.

On The Future

I asked Charles what the future might hold, but he wasn’t able to really tell us anything other than to “watch this space” by following Cavalier on twitter.

CharlesG's Avatar CharlesG

We will just keep ourselves to ourselves until we have something which is almost ready to release

External Links of Interest

  • Support us on Ko-Fi
  • Our Facebook page
  • Us on Twitter
  • Cavalier Games Studios
  • Tequila Works
  • The Sexy Brutale
  • Cavalier Games on Twitter
  • Charles on Twitter
  • The Sexy Brutale Discord
    • Tell them we sent you 😉
  • The Sexy Brutale - The Wobbly Doodah
    • i.e. episode 6
  • Favourite Games With White Mage and Red Mage
    • i.e. episode 8
  • Electro swing
  • Caravan Palace
  • Lafcadio Hearn
  • Kumamoto
  • Himeji
  • Jay’s Japan Diaries
    • i.e. episode 41
    • covering my 2019 trip to Japan

Music

Links to the music used in the podcast can be found below. Definitely check them out, because they're amazing tracks by awesome musicians.

  • Intro music is Among The Stars, from the Cosmos Music Pack by Muz Station Productions
  • Spoiler Break music is Spectrum (Subdiffusion Mix) by Foniqz (BandCamp)
  • Pallet Cleanser music is Breath Deep Breath Clear (Wu Chi) by Siobhan Dakay
  • Song from Sexy Brutale
  • Outro Music is I N e e d Y o u 私の側て by G.H (removed from BandCamp)
All copyrighted material contained within this podcast is the property of their respective rights owners. Please see the above list for copyright details pertaining to music used.

Games Covered

We mentioned 2 games in this podcast. In the following order, those games where:
  • The Sexy Brutale
  • DOOM Eternal

Related posts

  • Sexy Brutale With Charles Griffiths - Part 1
  • Waffle Christmas 2019 - Part 2
  • Egx 2019 Day One
  • Januwhat
  • The Sexy Brutale the Wobbly Doodah

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