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Apparently we got very sweary during this episode
I was this close to calling this the swearycast podisode
I’ve bleeped them all out, but there might still be a few unsavoury words to have little ones witness. Essentially, give these next few episodes a listen before letting little ones hear them.
We’re back in the technodrome with G and The B. Or as Squidgey points out: “G #dontCallMeAudrey”
Squidgey decides, early on, to try and out offend everyone. This leads to a bunch of non-swears being bleeped out
for the lolz
and the revelation that I like to:
eat one slice of cake and throw the rest in the bin
Which leads to The B staging a coup. This was shortly before The B decides that we need to rub paint on our ears and smush them on the canvas
but what canvas
I’m working on a project called #helloSquidgy, and need as many listeners and contributors to send in recordings of them saying:
before December 27th, 2018.
We manage to get to 10 minutes before the intro actually ends and the episode begins. And I think I manage to storm out three times before that.
When we finally get around to talking video games, we start with a discussion on JC GO – which is essentially Pokémon GO but with saints from the Catholic canon.
We also show our lack of history knowledge when talking about the crusades, and how Squidgey thinks that they took place in the 1990.
I then drop a Seinfeld reference that almost no one will get, mainly because I’m the only person in the technodrome who is a fan of that show.
G tells us about the Destiny 2 update, Forsaken, and the new incentive for new players of the game. Apparently, the base game is now free for new players, and current players who are referring newer players to the game can obtain lots of “waftey flash”
which is a technical term, by the way
He also tells us about the PvEvP mode for Destiny 2, which is something that I had no idea existed
Player versus Enemy versus Player
Which leads to Squidgey talking about how mixing Destiny 2’s PvEvP mode with Borderlands, and how much fun that would be. And that leads us back to Straya (the swearing shotgun from Borderlands The Pre-Sequel), the Bane, and all of the other stupid yet fun weapons in the Borderlands series.
We then talk about the, now famous, Diablo M reveal and how to really come across like an asshole:
Is this an out of season April Fool’s joke?
Which leads us down a conversation about how you don’t have to buy a game, if you don’t want to buy it.
Seriously folks, if you don’t like the look of a game, then you don’t have to buy it.
Which leads us back to a conversation about the feeling of entitlement that a lot of gamers have about the games that are released by development companies. And I’m able to articulate my opinions on it by using a non-gaming example from an episode of the RadioLab podcast, and Squidgey was able to use a Discworld example
with the “Me too-ists”
Whereas the sensible gamers – like us, and probably you – aren’t that upset about it, and will probably wait until the actual product comes out before forming their own opinion. As far as G, The B, and Squdgey care, as long as it doesn’t end up like the Dungeon Keeper Mobile game, then they won’t care.
The B then leads us on a discussion on Red Dead Redemption 2, how the OG Red Dead never came out on PC, and how Take 2 actually contacted Belgian folks in an effort to get the illegal status removed loot boxes.
Apparently, it’s an incredibly complex game
and I don’t just mean the shrinkage of the horse parts
meaning that you have to wear specific items of clothing, taking care of your horse, and eating the right type of foods in order to survive.
Squidgey and The B have a conversation about glitches in the game, including the Jaffa Cake Bear of Doom
a.k.a the Donald Trump bear
which leads to us talking about glitches in games, and how things like the stuff posted over on GamePhysics happens
careful. It’s Reddit, after all
and a discussion on the amount of effort which went into Red Dead 2.
That crunch, though.
Red Dead 2 required 50+ hour weeks in order to get the game completed. I chime in with how this kind of thing can happen easily
I’m a developer so I have a little experience in this, you see
and how boycotting the game because of the amount of effort that was put into the game, actually harms the developers.
I then talk about how difficult it actually is to tread that line, and figure out when you can actually put the work down. In development, we sometimes have the feeling that “there is no done” and sometimes we have “done means, kind of working, for now”.
Of all that has been said about the Red Dead 2 development, it’s definitely a good thing that it’s sparked a conversation.
All of this leads us into a discussion on day one patches, and how I think video game patching works, based on my knowledge of developing applications for iOS and Android.
Squidgey then goes on to explain how the (frankly) massive update for the Resident Evil Remake worked; and I drop some programming knowledge
in the form of describing what a delta update is
based on that. And that leads us to a discussion about Assassin’s Creed: Unity and it’s famously bad update system
updates had to be installed one after the other
I even recommend Scott Hanselman’s Baby Smash to G for his little one to play; to which G responds with what sounds like the greatest game ever: Gesundheit!
which is no available on both iOS and Android, btw
And The B gives us a mini review of Super Mario Party for the Nintendo Switch
and yes, he’d already mentioned the Switch at 24 minutes into the podcast
All of this talk of the Nintendo Switch gets me worried that Nintendo might be expecting an invoice for the amount of times that we mention the Switch in such a good light.
Anyway, The B’s review of Super Mario Party was based on his experience playing it in the single player mode. Aside from the bad points he raised about the game
listen in for his reasons for disliking it
he seems to like it… as far as we can tell, that is.
CONFIRMED: Walugi is present in Super Mario Party
Which makes us feel better about the lack of surprise Walugi in Smash Bros.
seriously, Nintendo I only want a small amount of royalties for my idea for a surprise Walugi in the previous episode
The B’s summary of Super Mario Party is legendary:
Get it out, have a play, wreck a friendship or two, completely never speak to each other again, and then take it away. And you’ve had a good time.
The B then drops the bomb that, although he contributed towards a book all about the Mega Man series, he’s never played a single game in the series.
He then talks about the latest Spider-Man game, which leads us into a conversation about how I really cannot stand the fact that each Spider-Man story is really only an excuse to have an old white dude deliver the following line:
With great power comes great wibbly wobbliness
… or whatever.
Seriously, if I have to sit through someone else delivering that line, I feel like I’ll go mad. Then again G’s reading of Martin Sheen’s version of is possibly the greatest line in film history:
We believe that if a person has the power to do the thing that stops the bad, that stops the thing with the thing in it, then a person has the responsibility to … oh NOOOO!!
Which, even though I haven’t seen that particular version of Spider-Man, I’m pretty sure is spot on.
As much as we make fun of Stan Lee in the final few minutes of the episode, the dude was an absolute legend in the comic book industry, and would pass away a few short days after we recorded.